
COMPUTER GRAPHICS
PORTFOLIO
NIRMITPATEL16620@GMAIL.COM
NIRMIT PATEL
(3D GRAPHIC DESIGNER)



hi, my name is
Nirmit Patel
A curious and consistent learner, passionate about computer graphics and exploring new technologies. I believe in continuous growth and strive to learn and improve every day.
I am looking for roles in Computer Graphics as well as Software Engineering domain.

SOFT SKILLS
HARD SKILLS
EDUCATION
EXPERIENCE
Tools & Technologies
Programming
M.S., Computer Science | Sep 2022 - Jun 2024
Oregon State University, Corvallis, OR
GPA 3.84/4.0
B.Tech, Computer Engineering | Jul 2018 - Apr 2022
Charotar University of Science & Technology, Gujarat, India | GPA 9.54/10.0
Oregon State University
Graduate Teaching Assistant | Sep 2023 - Present
Parallel Programming, Computer Graphics Shaders, Introduction to Computer Graphics
C, C++, OpenGL, GLSL, OpenMP, MPI
Thomson Reuters
Technology Intern | Jan 2022 - Jul 2022
Java, MySQL, Git, Struts, SpringBoot
Crown Software
Junior Software Developer | May 2021 - Jul 2021
PHP, JavaScript, SQL Server, HTML, CSS, Bootstrap
Interests
Designing
Painting
Sketching
Photography
Time Management
Energetic & Positive
Collaborative
Hard - working
Attentiveness
Unreal Engine
Unity
Blender
OpenGL
Android Studio
Flutter
Adobe
GLSL
C, C++
Java
Python
PHP
JavaScript
SQL
Bash
Assembly

My Work








Fluid Simulation
Created a fluid simulation (OpenGL) using a particle system. Gained insights into particle behavior and contributed to advancing our understanding of fluid mechanics.
Unreal Projects
Compatible with Oculus Quest Link! These videos showcase detailed scenes with stunning realism, from landscapes to interior designs.
Discover the visually stunning layout meticulously crafted with intricate details in Unreal Engine.
Explore my debut project in Unreal Engine, featuring a foundational layout of actors with a variety of lighting effects.
Blender
Check out my latest Blender creation! This low poly model showcase my skills in crafting 3D models.
















OpenGL Shaders
Explored GLSL for object manipulation, and transformed surfaces using vertex and geometry shaders while handle the textures using fragment shader.
Computer Graphics








My initial creations in OpenGL. I gained familiarity with 3D environments, including object creation, texture mapping, animation, curves, lighting and more.
Pictures will be updated soon!
More projects on the way!

My hobbies include painting, sketching, and creating art pieces. I find joy in expressing my creativity and capturing the beauty of the world through vibrant colors and intricate details. Art is not just a hobby but a way of life that inspires me endlessly.














